Top 25 He-Man Characters Ranked


Here is our list of ranked Top 25 He-Man Characters. Enjoy!

1. Skeletor

Skeletor (/ˈskɛlɪtɔːr/) is a fictional character and the main antagonist of the Masters of the Universe franchise created by Mattel, serving as the archenemy of the protagonist He-Man.[3] He is typically depicted as a blue-skinned humanoid who wears a purple hood over his bare-bone skull. Skeletor is determined to gain the powers of Castle Grayskull and rule the planet Eternia, and the entire universe; however, the incompetence of his henchmen is always an impediment to achieving his ambitions.[4]

2. He-Man

He-Man is a fictional character and the main protagonist of the sword and planet Masters of the Universe franchise, which includes a toy line, several animated television series, comic books and a feature film. He-Man is characterized by his superhuman strength and in most variations, is the alter ego of Prince Adam. He-Man and his friends attempt to defend the secrets of Castle Grayskull, the planet Eternia, and the rest of the universe from the evil forces of his archenemy Skeletor.

3. Orko

Oracle "Orko" /ˈɔːrk/ is a fictional character from the Masters of the Universe franchise.[1] A sorcerer and the last of his species (in Netflix's 2021 continuation), Orko first appeared in the 1980s Filmation series He-Man and the Masters of the Universe, also making feature appearances in episodes of the shows' direct spinoff series She-Ra: Princess of Power and then in the 2002 remake of the original series. In 2021, Orko returns for Masters of the Universe: Revelation which serves as a continuation of the original 1980s series. The character was named Gorpo in the early original series drafts, but he was renamed Orko (his original name was used in the Brazilian Portuguese-language dub of the original series). Orko was not part of the original toy collection on which the 1980s show is based, but when he was created by the show's writers as comic relief, a toy figure of him was then manufactured.

4. Evil-Lyn

Evil-Lyn is a supervillainess in the Masters of the Universe toy line and the accompanying cartoon series He-Man and the Masters of the Universe.[4] An evil witch who aids Skeletor as his second-in-command with her powers of darkness.[5] She is vastly more intelligent than Skeletor's other minions, and while she admits that she is not as powerful as Skeletor, she readily confesses that she hopes to seize her master's powers and rule over Eternia herself one day. Thus, she has worked completely independently of Skeletor on multiple occasions. Her trademark is the magic wand crowned with a crystal orb, but Evil-Lyn typically generates magic without the assistance of any instruments.

5. Trap Jaw

Trap Jaw is a weapons expert and cyborg with a metal jaw, which can bite through anything.[63][64] In the mini-comic originally packaged with Trap Jaw, "The Menace of Trap Jaw," he is a villain from another dimension that Skeletor invades in an attempt to enter Castle Grayskull. While Skeletor attempts to weaken the Castle's defenses, Trap Jaw, who is being pursued by authorities, slams into Skeletor and knocks him back through the dimensional portal to Eternia. Back on Eternia, Trap Jaw emerges from the Castle connected to its power by a magical cord. Both He-Man and Skeletor attempt to defeat Trap Jaw, but eventually realize that they must join their halves of the power sword to be strong enough to sever the magical cord connecting Trap Jaw to the Castle. The comic ends with Skeletor carrying the unconscious Trap Jaw back to Snake Mountain where he will become one of his minions.

6. Teela

Teela[5] /ˈtlə/ is a fictional superheroine from the Masters of the Universe franchise.[6] She is the Captain of the Royal Guard at the palace of Eternos and thus responsible for training and protecting Prince Adam of Eternia. While Adam is He-Man, Teela often assists him in his battles, but she is unaware of his alternate identity.[7] Teela is one of the first characters developed for Masters of the Universe, although her figure was released in the second half of the first wave. Writer Donald F. Glut named her after Gunga Ram's elephant from the Andy's Gang television show.[8]

7. Battle Cat/Cringer

Cringer is a fictional large cat in the Masters of the Universe franchise. He has green and orange striped fur, similar to that of a tiger (although his species is not truly known), and is Prince Adam’s feline companion. Whenever Adam transforms into He-Man, he uses his Power Sword to transform Cringer into the much larger and mightier Battle Cat to serve primarily as his riding mount.

8. Beast Man

Beast Man is a supervillain in the toy line and cartoon series Masters of the Universe; the savage right-hand man of Skeletor, he can control many wild creatures and has brute strength.

9. Ram-Man

Krass/Ram-Man is a fictional character from the popular Masters of the Universe toy line by Mattel.[1] He is a member of the Heroic Warriors, characterized by his bulky, spring-legged, stumpy appearance and flat-topped metal helmet. Originally tagged by Mattel as the "heroic human battering ram", his special ability is propel himself forwards with his spring-like legs, to knock opponents or obstacles down with his super-hard helmet.

10. Tri-Klops

Tri-Klops is an interdimensional bounty hunter and swordsman who can see in any direction.[65] His eyes, which are on a rotating visor around his head, have different abilities in different versions; one common ability is the power to see through solid objects. He is also able to see in the dark and over long distances with his Night-vision and Dista-vision eyes. Tri-Klops wears the "Gammavision" ever since he was blinded in an accident. In both the 1983 and 2002 cartoons, his eyes can also shoot energy bolts, although this is not commonly used in other material. A well-known classic villain of the MOTU line, Tri-Klops was one of Skeletor's chief henchmen, stoic and obedient, and was frequently featured in the Filmation cartoon.

11. Man-At-Arms

Man-At-Arms is He-Man's closest ally, originally packaged in the Mattel toy line as the 'Heroic Master of Weapons'. He is Teela's adoptive father and is the inventor of most of the weaponry and vehicles used by the Heroic Warriors.[8] Since Man-At-Arms is actually a title, not a name, the character is also known as Duncan. The original minicomics depicted him as the latest in a long family line of great warriors and inventors, who uses the material resources at his disposal to aid He-Man. The cartoon series He-Man and the Masters of the Universe by Filmation portrayed him as the Man-At-Arms to King Randor and Queen Marlena of Eternia, who holds residency at the Royal Palace, where his workshop is based. This portrayal has been adopted by most subsequent versions of the franchise. The cartoon portrayed Man-At-Arms as a mentor to Prince Adam, and as such he was one of the few people aware that Prince Adam and He-Man were one and the same.[9]

12. King Randor

King Randor is the ruler of Eternia, son of King Miro, husband to Queen Marlena, and father of Prince Adam and Princess Adora.

13. Merman

Merman is one of the Evil Warriors, he controls the water and aquatic life-forms. He's not too loyal to Skeletor.

14. Sorceress

The Sorceress (real name Teela Na) is the mystic guardian of Castle Grayskull. She acts as a conduit to the surging energies that dwell within the walls of Castle Grayskull. She can only temporarily access them, as it is shown to overwhelm her when exerting the power for long periods of time. Her powers include; telepathy, telekinesis, clairvoyance, teleportation, large scale energy barriers, mystics bolts, illusion projection and can polymorph. She can also create portals to various worlds, dimensions and even across time. It is she who bestows on Prince Adam the power to become He-Man. With Grayskulls magic focused by the power sword, He-Man has inexhaustible access to Grayskulls power. In the original animated series, the Sorceress cannot leave the castle for long periods of time unless she utilizes the “Crystal of Ala-nah”. It allows her to use the power of Grayskull and remain in her true-form temporarily. Once the crystal is exhausted, her link to Grayskull diminishes and she will revert to her falcon form, Zoar.

15. Stratos

Stratos is one of the Heroic Warriors.[28] He has the power of flight and energy projection, and is the leader of a race of birdpeople who inhabit the airborne city of Avion, high in the Mystic Mountains. He appeared regularly in early episodes of the 1980s cartoon series by Filmation, and the season 2 episode "Betrayal of Stratos" explained that Stratos and his people gained their power of flight from the Egg of Avion, a sacred relic of his kingdom.

16. Buzz-Off

Buzz-Off is a humanoid bee, and the captain of the defense force of Andreenos in the 2002 version. He is considered a newcomer to the Masters of the Universe by Ram Man and, while loyal to the defenders of Eternia, is equally loyal to his Queen, at times using his free time to fetch honey berries for her. Buzz-Off tends to hold grudges, but his camaraderie with Stratos paved the way for peace between the peoples of Andreenos and Avion.

17. Man-E-Faces

Man-E-Faces is a multi-faced Heroic Warrior, with the ability to change his faces from a human face to a monster face to a robot face.[2] His physical abilities mirror the face he wears.[11] Man-E-Faces, at times called "Manny" by his fellow Masters, had a prodigious career as an actor prior to his transformation. He is also a master of disguise.[12] His strongest persona, Man-E-Monster, was also his weakest, because as a monster he could initially be controlled by Beast Man. He enjoys playing the Eternian version of chess; Man-At-Arms built Roboto originally to serve as a gaming partner for Man-E-Robot. The figure came with a gun but it was not used in the cartoon.[13]

18. Clawful

Clawful is another one of Skeletor's aquatic henchmen.

19. Roboto

Roboto was introduced into the Masters of the Universe toy line in 1985. His first appearance is in the Mattel mini-comic "The Battle of Roboto", in which he is built by Man-At-Arms, who gives him a cybernetically-enhanced heart, which enables him to feel human emotions and interact with his comrades as a human rather than as a machine.[3] He was an exceptionally brave fighter, even to the point of taking on Hordak in single combat in one issue.

20. Whiplash

Whiplash is one of Skeletor's henchmen. He was exiled from his clan for cheating them. His former clan is known as the Caligars who once fought along side Capt. Randor who is King of Eternia now. Whiplash is regarded as a traitor to his own kin, who are ruled by Ceratus.

21. Two-Bad

Two-Bad is two minor henchmen fused together by Skeletor as punishment because they always fought each other.

22. Zodac

Originally a member of the Council of Elders, Zodac Zur left Eternia after Greyskull’s demise. The Overlords of Trolla recruited him as a Cosmic Enforcer,tasked with maintaining neutrality throughout the universe. His pupil Kar-tor took his place in che Council, trapped King Hsss in the Void and became known as Zodak.

23. Kobra Khan

Former Evil Warrior, currently one of the Snake Men.

24. Mekaneck

Mekaneck is the Heroic Warrior with a telescoping mechanical neck that enables him to serve as a spy and do reconnaissance.[14] Man-At-Arms is the one who gave him his extending prosthetic neck, although in the 2002 series this is never discussed; Man-At-Arms is only shown repairing kinks and damage to Mekaneck's neck.

25. Spikor

Spikor is one of the Evil Warriors, he's also a great blacksmith, having made several custom-made weapons for Skeletor.